eurpoa spam war
Day 14 - Turn: 06d 19h 10m - Total: 13d 05h 43m
Game Started: 07/03/2025 - Last Updated: 12/02/2025 - Holdfast: Nations at War
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Meteor
Angry nell I told you this would happen!
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melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
15:18:22
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SUPER
Blizzard [ 43200 / 43200 ] Winter Fury [ 46850 / 100800 ]
SKeLeDríno
No day-to-day abilities. No day-to-day abilities.
10:14:55
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Sideslip [ 12360 / 18000 ] Sidewinder [ 12360 / 45000 ]
Sideslip [ 6180 / 18000 ] Sidewinder [ 6180 / 45000 ]
NeotankGanymede2025
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:11:30
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 73935 / 113400 ]
SuperbConstant
Units cost is reduced to 90% (10% cheaper). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:00:21
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Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 90000 / 90000 ]
amerihun
Units gain +10% attack. Units gain +10% attack.
08:00:00
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
TacticsCommand
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:18:12
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SUPER
Gold Rush [ 21600 / 21600 ] Power of Money [ 21690 / 64800 ]
Jose507pty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
05:11:09
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 68170 / 88200 ]
BJ Dart
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:09:40
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Shaolin_invincible_tanks
Units cost +20% more to build, but gain +30% attack and defense. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:17:24
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Tsunami [ 0 / 50400 ] Typhoon [ 0 / 88200 ]
andy123121
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:17:36
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 67620 / 75600 ]
COWABUNGA
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:07:01
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Lopuzal
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:21:41
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
theDJcat
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
10:03:47
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Barter [ 0 / 37800 ] Merchant Union [ 0 / 63000 ]
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
jriico23
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
10:05:58
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Emblen
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:05:42
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Gold Rush [ 16620 / 28800 ] Power of Money [ 16620 / 86400 ]
Gold Rush [ 4920 / 32400 ] Power of Money [ 4920 / 97200 ]
Deadtired
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
17:00:09
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SUPER
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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