FFA HF Actives Only
Day 23 - Turn: 09d 19h 27m - Total: 20d 01h 23m
Game Started: 07/05/2025 - Last Updated: 11/10/2025 - Team or Tear
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Narwalgod
No day-to-day abilities.
13:12:26
25000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 9100 / 27000 ] Hyper Upgrade [ 9100 / 54000 ]
fedex
Units (even air units) gain +10% attack power on plains.
44:21:45
100
  • 37
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 2
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    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
  • 262700
  • 98000
    0/?
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SUPER
osher12222
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ScribEnthusiast
Units (even air units) gain +10% attack power on plains.
17:18:09
18800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
Mex64
No day-to-day abilities.
20:01:22
45700
  • 41
    Unit-count sprite
    x 30
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 132400
  • 44000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Starduster
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
43:12:36
1500
  • 115
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 23
    Unit-count sprite
    x 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 45
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 835000
  • 166000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
melly
No day-to-day abilities.
40:19:46
22000
  • 9
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
  • 15600
  • 22000
    0/?
    0/?
    0/?
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    0/?
Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
yamirequiem
No day-to-day abilities.
29:17:02
29900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 11900 / 37800 ] Hyper Upgrade [ 11900 / 75600 ]
s-man
No day-to-day abilities.
37:23:09
29300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 52650 / 86400 ]
Supremo_Hectorix
Luck on attacks is -9% to +24%.
40:06:51
21900
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 43200 / 43200 ] Barbaric Blow [ 73650 / 86400 ]
jriico23
No day-to-day abilities.
13:06:59
18000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 4600 / 27000 ] Hyper Upgrade [ 4600 / 54000 ]
TrailOfSkid
Units (even air units) gain +10% attack power on roads.
04:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
benjealfonso
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Ironbasilisk
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:10:40
34400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
SUPER
JikanZanguin1989
No day-to-day abilities.
03:21:24
18600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 9700 / 27000 ] Hyper Upgrade [ 9700 / 54000 ]
Bane2407
No day-to-day abilities.
02:17:44
10000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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