Day 8 - Turn: 02d 20h 25m - Total: 07d 17h 15m
Game Started: 07/10/2025 - Last Updated: 09/16/2025 - 16 FFA City Command
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Meteor
Angry nell I told you this would happen!
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Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:10:18
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Double Time [ 5350 / 27000 ] Victory March [ 5350 / 72000 ]
Narwalgod
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:19:19
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Double Time [ 7850 / 27000 ] Victory March [ 7850 / 72000 ]
Danolino
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:02:00
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Double Time [ 12500 / 27000 ] Victory March [ 12500 / 72000 ]
Az1mute
No day-to-day abilities.
12:16:42
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Sideslip [ 12450 / 18000 ] Sidewinder [ 12450 / 45000 ]
knuxdapalls
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:20:32
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Double Time [ 14850 / 27000 ] Victory March [ 14850 / 72000 ]
Redusk38
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:01:46
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Double Time [ 11050 / 27000 ] Victory March [ 11050 / 72000 ]
spiderking
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:18:45
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Clock150
No day-to-day abilities.
14:12:18
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Hyper Repair [ 4800 / 27000 ] Hyper Upgrade [ 4800 / 54000 ]
hadokade
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:23:30
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Double Time [ 9800 / 27000 ] Victory March [ 9800 / 72000 ]
jriico23
No day-to-day abilities.
12:15:28
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Hyper Repair [ 4700 / 27000 ] Hyper Upgrade [ 4700 / 54000 ]
SpiffyDC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:12:32
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Double Time [ 8000 / 27000 ] Victory March [ 8000 / 72000 ]
ffa player
Luck on attacks is -9% to +24%.
04:14:44
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
thelast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:22:38
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Max Force [ 11400 / 27000 ] Max Blast [ 11400 / 54000 ]
Awkwardness
Luck on attacks is +0 to +19%.
05:12:43
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Lucky Star [ 16600 / 27000 ] Lady Luck [ 16600 / 54000 ]
andy123121
Luck on attacks is +0 to +19%.
11:05:36
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Lucky Star [ 19650 / 27000 ] Lady Luck [ 19650 / 54000 ]
Hesty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:17:14
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Double Time [ 7100 / 27000 ] Victory March [ 7100 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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