Day 3 - Turn: 06d 00h 15m - Total: 08d 14h 58m
Game Started: 07/10/2025 - Last Updated: 07/27/2025 - Seoul
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
spiderking
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:03:05
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
santigee
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:20:39
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Joey.Buttafuoco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:08:50
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Az1mute
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:10:14
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
dashwood
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:22:03
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Redusk38
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:18:57
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Narwalgod
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:20:45
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
SpiffyDC
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:21:39
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Snipe Attack [ 580 / 27000 ] Super Snipe [ 580 / 54000 ]
Surfypeko
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:07:39
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
neibanlucky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:23:25
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Double Time [ 550 / 27000 ] Victory March [ 550 / 72000 ]
Danolino
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:17:39
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Awkwardness
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:12:01
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Gold Rush [ 410 / 18000 ] Power of Money [ 410 / 54000 ]
Caliyuga
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:16:48
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Snipe Attack [ 500 / 27000 ] Super Snipe [ 500 / 54000 ]
Roosty1
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:21:12
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Donny1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:14:57
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
08:21:53
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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