Lost In the Internet II
Day 6 - Turn: 05d 07h 28m - Total: 09d 18h 45m
Game Started: 07/12/2025 - Last Updated: 08/12/2025 - The Social Network
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
OliverCromwell
No day-to-day abilities.
09:18:44
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Player team
Hyper Repair [ 250 / 27000 ] Hyper Upgrade [ 250 / 54000 ]
Briarios
No day-to-day abilities.
08:14:38
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
ScribEnthusiast
Units (even air units) gain +10% attack power on plains.
10:21:06
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Player team
Beat Down [ 1000 / 27000 ] Block Rock [ 1000 / 54000 ]
aresius_cat
Units (even air units) gain +10% attack power on plains.
11:00:49
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Player team
Beat Down [ 250 / 27000 ] Block Rock [ 250 / 54000 ]
magalaf
Units (even air units) gain +10% attack power on plains.
08:09:13
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Player team
Beat Down [ 950 / 27000 ] Block Rock [ 950 / 54000 ]
Jimbox18
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:07:29
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Player team
Turbo Charge [ 700 / 27000 ] Overdrive [ 700 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%.
04:00:56
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
WattRabbit
Luck on attacks is -14% to +29%.
07:01:00
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    Units in vision only
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Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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