Semi Zombie Team Fog
Day 9 - Turn: 02d 21h 23m - Total: 10d 01h 02m
Game Started: 07/14/2025 - Last Updated: 08/01/2025 - blueberry clobberer
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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UnderTheBus
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:01:01
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 41310 / 45000 ]
Fruitigal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:19:04
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    Unit-count sprite
    x 1
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 25355 / 54000 ]
Narwalgod
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:01:33
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Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 29940 / 54000 ]
Discokoopa
Units cost +20% more to build, but gain +30% attack and defense.
07:13:01
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Player team
Morale Boost [ 19980 / 36000 ] Samurai Spirit [ 19980 / 63000 ]
Briarios
Units cost +20% more to build, but gain +30% attack and defense.
09:03:36
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Player team
Morale Boost [ 19470 / 36000 ] Samurai Spirit [ 19470 / 63000 ]
icedfish
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:07:11
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 54560 / 72000 ]
Deedlith
Units cost is reduced to 90% (10% cheaper).
10:04:29
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
jdn-dsnt-exist
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:20:56
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Player team
Urban Blight [ 7520 / 32400 ] High Society [ 7520 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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