Day 6 - Turn: 06d 01h 17m - Total: 08d 12h 53m
Game Started: 07/18/2025 - Last Updated: 09/13/2025 - Seoul
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Meteor
Angry nell I told you this would happen!
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PhoKing
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:06:23
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Double Time [ 2800 / 27000 ] Victory March [ 2800 / 72000 ]
noonoo117
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:17:37
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Double Time [ 1700 / 27000 ] Victory March [ 1700 / 72000 ]
Game_Boyo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:19:41
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Double Time [ 900 / 27000 ] Victory March [ 900 / 72000 ]
Surfypeko
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:20:29
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Stormrider
Luck on attacks is +0 to +19%.
09:18:21
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
touf25
No day-to-day abilities.
10:15:16
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jiboku
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:12:52
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Spidyman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:06:56
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
magalaf
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:02:21
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Lightning Drive [ 2100 / 27000 ] Lightning Strike [ 2100 / 81000 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:20:35
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
aresius_cat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:04:45
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Double Time [ 2000 / 27000 ] Victory March [ 2000 / 72000 ]
theDJcat
Luck on attacks is +0 to +19%.
10:08:15
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Lucky Star [ 2200 / 27000 ] Lady Luck [ 2200 / 54000 ]
BoxerSlamdance
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:08:59
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
melly
No day-to-day abilities.
09:22:51
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
revan1022
Luck on attacks is +0 to +19%.
08:00:00
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
JRiskyRich
Units gain +30% attack, but lose -20% defense.
04:15:54
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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