4
Day 25 - Turn: 00d 00h 00m - Total: 14d 13h 12m
Game Started: 07/17/2025 - Last Updated: 11/27/2025 - A four-leaf clover DX
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
affar affar
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:13:11
12000
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
  • 14
    Unit-count sprite
    x 7
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    x 3
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    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 71300
  • 9000
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NeotankGanymede2025 NeotankGanymede2025
Units cost +20% more to build, but gain +30% attack and defense.
240:21:44
8640
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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SodiumIodide SodiumIodide
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
353:13:11
10900
Meteor Strike [ 23050 / 75600 ] Meteor Strike II [ 23050 / 126000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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    Unit-count sprite
    x 23
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    x 11
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    x 1
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    x 1
  • 100300
  • 21000
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GeneralEnPijama GeneralEnPijama
Units cost is reduced to 90% (10% cheaper).
223:12:17
3890
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.