Day 19 - Turn: 05d 07h 59m - Total: 29d 11h 06m
Game Started: 07/22/2025 - Last Updated: 01/26/2026 - Seoul
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Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
OliverCromwell
Units cost is reduced to 90% (10% cheaper).
31:00:24
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SUPER
tryhardnovice
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:21:26
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POWER
Fedex223
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
32:16:59
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Gold Rush [ 39600 / 39600 ] Power of Money [ 85245 / 118800 ]
Cassare
Units cost is reduced to 90% (10% cheaper).
29:11:05
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Barter [ 0 / 48600 ] Merchant Union [ 0 / 81000 ]
fyram
Units cost is reduced to 90% (10% cheaper).
40:18:22
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SUPER
Fruitigal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:20:49
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Copter Command [ 4000 / 18000 ] Airborne Assault [ 4000 / 54000 ]
pootermcgooter
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
36:11:28
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Urban Blight [ 30042.5 / 43200 ] High Society [ 30042.5 / 86400 ]
Hesty
Units cost is reduced to 90% (10% cheaper).
11:18:35
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Barter [ 1320 / 27000 ] Merchant Union [ 1320 / 45000 ]
HouseLizard
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23:04:52
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Urban Blight [ 21395 / 27000 ] High Society [ 21395 / 54000 ]
noonoo117
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
36:13:53
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Gold Rush [ 32400 / 32400 ] Power of Money [ 66620 / 97200 ]
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
32:23:41
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Gold Rush [ 28800 / 28800 ] Power of Money [ 31565 / 86400 ]
SKeLeDríno
Units cost +20% more to build, but gain +30% attack and defense.
35:15:10
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Morale Boost [ 6640 / 57600 ] Samurai Spirit [ 6640 / 100800 ]
Spidyman
Units cost is reduced to 90% (10% cheaper).
10:04:16
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
JikanZanguin1989
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:23:47
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ShockPunchMan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:05:58
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Gold Rush [ 39600 / 39600 ] Power of Money [ 98315 / 118800 ]
Coxy90
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:09:36
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Gold Rush [ 39600 / 39600 ] Power of Money [ 82360 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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