fallout new vegas RP
Day 29 - Turn: 00d 00h 00m - Total: 13d 03h 04m
Game Started: 07/22/2025 - Last Updated: 10/19/2025 - Fallout New Vegas Wild Wasteland
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
touf25
Units cost +20% more to build, but gain +30% attack and defense.
19:06:48
24160
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
rundumnurd
Units cost +20% more to build, but gain +30% attack and defense.
01:16:44
11720
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
16:22:23
18000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Tsunami [ 2800 / 50400 ] Typhoon [ 2800 / 88200 ]
XLnapkins
Units cost is reduced to 90% (10% cheaper).
13:03:03
196730
  • 121
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 51
    Unit-count sprite
    x 15
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 923310
  • 81000
    0/?
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Barter [ 70200 / 70200 ] Merchant Union [ 98790 / 117000 ]
MacKaber
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
04:22:00
10200
  • 0
  • 0
  • 0
    0/?
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Meteor Strike [ 15640 / 54000 ] Meteor Strike II [ 15640 / 90000 ]
Murdok
Units cost is reduced to 90% (10% cheaper).
20:17:41
8700
  • 0
  • 0
  • 0
    0/?
    0/?
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Barter [ 19035 / 48600 ] Merchant Union [ 19035 / 81000 ]
SuperbConstant
Units cost +20% more to build, but gain +30% attack and defense.
04:00:00
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 2775 / 36000 ] Samurai Spirit [ 2775 / 63000 ]
Knight_Errant
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:11:09
11400
  • 0
  • 0
  • 0
    0/?
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Copter Command [ 16710 / 28800 ] Airborne Assault [ 16710 / 86400 ]
mallard13
Units cost +20% more to build, but gain +30% attack and defense.
18:18:53
4680
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 58230 / 88200 ]
RobertJoe
Units cost +20% more to build, but gain +30% attack and defense.
25:18:02
2200
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 19800
  • 15000
    0/?
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SUPER
Patches_0
Units cost +20% more to build, but gain +30% attack and defense.
04:21:19
10000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 11810 / 36000 ] Samurai Spirit [ 11810 / 63000 ]
Roosty1
Units cost is reduced to 90% (10% cheaper).
10:13:10
11780
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Barter [ 28030 / 32400 ] Merchant Union [ 28030 / 54000 ]
damopl
Units cost +20% more to build, but gain +30% attack and defense.
19:07:35
2720
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 61865 / 63000 ]
JIPS
Units cost is reduced to 90% (10% cheaper).
08:21:38
12620
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Barter [ 32400 / 32400 ] Merchant Union [ 41360 / 54000 ]
CaptainBaron
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:05:21
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 18000 / 18000 ] Airborne Assault [ 26360 / 54000 ]
TacticsCommand
Units cost is reduced to 90% (10% cheaper).
19:19:58
13480
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Barter [ 23180 / 32400 ] Merchant Union [ 23180 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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