NOOT NOOT
Day 15 - Turn: 00d 00h 00m - Total: 10d 15h 47m
Game Started: 07/22/2025 - Last Updated: 08/10/2025 - 4 v 1 Final Front
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Master11
Units gain +30% attack, but lose -20% defense.
10:22:08
6600
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Player team
Knuckleduster [ 43200 / 43200 ] Haymaker [ 58450 / 86400 ]
Eirfyr
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:17:11
7800
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Player team
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 51750 / 75600 ]
rosalux
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:13:44
3160
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  • 7000
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Player team
Gold Rush [ 32400 / 32400 ] Power of Money [ 48560 / 97200 ]
e13691246
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
05:17:53
27100
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Player team
Tsunami [ 39850 / 72000 ] Typhoon [ 39850 / 126000 ]
Deathraven13
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:15:46
100900
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  • 864300
  • 95000
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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