Day 29 - Turn: 03d 11h 05m - Total: 15d 00h 47m
Game Started: 07/24/2025 - Last Updated: 11/07/2025 - Europe - 10 Players - Migration
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Meteor
Angry nell I told you this would happen!
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Roosty1
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:18:30
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SUPER
JikanZanguin1989
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:10:44
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
TacticsCommand
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:09:59
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Tsunami [ 21475 / 79200 ] Typhoon [ 21475 / 138600 ]
HispanicAtTheDisco
Unaffected by snow, but rain affects him the same as snow would for others.
11:18:27
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Blizzard [ 700 / 27000 ] Winter Fury [ 700 / 63000 ]
melly
No day-to-day abilities.
27:15:58
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Sideslip [ 21600 / 21600 ] Sidewinder [ 44050 / 54000 ]
noonoo117
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:14:37
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Double Time [ 5750 / 27000 ] Victory March [ 5750 / 72000 ]
Rafmagn
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:08:21
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Tsunami [ 17600 / 43200 ] Typhoon [ 17600 / 75600 ]
rundumnurd
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:15:20
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Double Time [ 16750 / 27000 ] Victory March [ 16750 / 72000 ]
InuTheTengu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:02:54
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 54150 / 63000 ]
noname455
No day-to-day abilities.
15:00:46
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Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 70550 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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