Day 33 - Turn: 00d 00h 00m - Total: 32d 05h 35m
Game Started: 07/30/2025 - Last Updated: 02/17/2026 - 48 fronts
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Grandel
No day-to-day abilities.
47:12:53
71750
  • 0
  • 0
  • 0
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Hyper Repair [ 62600 / 81000 ] Hyper Upgrade [ 62600 / 162000 ]
lolimartle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:15:23
78100
  • 0
  • 0
  • 0
    0/?
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    0/?
Double Time [ 0 / 54000 ] Victory March [ 0 / 144000 ]
RAGBAG101
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:16:24
18800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 30200 / 72000 ]
Jr_24fit
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
46:20:57
261200
  • 97
    Unit-count sprite
    x 3
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    x 15
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    x 51
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    x 3
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    x 6
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    x 4
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    x 1
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    x 3
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    x 2
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    x 1
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    x 3
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    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 839700
  • 181000
    0/?
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SUPER
Game_Boyo
No day-to-day abilities.
05:08:27
6000
  • 0
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    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Ravage
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30:07:21
39600
  • 0
  • 0
  • 0
    0/?
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Max Force [ 43200 / 43200 ] Max Blast [ 80900 / 86400 ]
xrumblingcdsx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:19:21
60000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Caballonegro
No day-to-day abilities.
14:16:19
25300
  • 0
  • 0
  • 0
    0/?
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    0/?
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Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Surfypeko
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:06:47
28600
  • 0
  • 0
  • 0
    0/?
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    0/?
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Max Force [ 2400 / 27000 ] Max Blast [ 2400 / 54000 ]
Mex64
No day-to-day abilities.
11:14:03
27000
  • 0
  • 0
  • 0
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Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 79550 / 86400 ]
Coxy90
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
50:18:49
3000
  • 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 72400
  • 35000
    0/?
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Tower Shield [ 11100 / 81000 ] Tower of Power [ 11100 / 162000 ]
Auxhart
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:04:09
38600
  • 0
  • 0
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Terrain Tactics [ 8050 / 36000 ] Prime Tactics [ 8050 / 63000 ]
tryhardnovice
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:07:21
31900
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
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Double Time [ 10200 / 27000 ] Victory March [ 10200 / 72000 ]
BrancaLeone
Units gain +30% attack, but lose -20% defense.
43:10:56
621300
  • 94
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 14
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    x 18
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    x 4
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    x 46
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    x 2
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    x 2
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    x 3
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    x 1
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    x 1
  • 454100
  • 83000
    0/?
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Knuckleduster [ 22425 / 70200 ] Haymaker [ 22425 / 140400 ]
ChaosCommander
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32:05:34
192900
  • 159
    Unit-count sprite
    x 70
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
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    x 18
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    x 5
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    x 4
    Unit-count sprite
    x 19
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
  • 1643300
  • 177000
    0/?
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Double Time [ 59400 / 59400 ] Victory March [ 60600 / 158400 ]
Ognam
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:07:08
23800
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 15850 / 43200 ] Prime Tactics [ 15850 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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