Fallout New Vegas LARP
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/07/2025 - Last Updated: 10/06/2025 - Fallout New Vegas Wild Wasteland
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mystical_Logic
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:00:42
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Tower Shield [ 1700 / 27000 ] Tower of Power [ 1700 / 54000 ]
Nightshadow123
No day-to-day abilities.
01:00:00
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
18:06:55
8900
  • 0
  • 0
  • 0
    0/?
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    0/?
Tsunami [ 50400 / 50400 ] Typhoon [ 87450 / 88200 ]
chickenmocker
Units cost +20% more to build, but gain +30% attack and defense.
01:00:00
20000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
386700
  • 110
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 11
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    x 54
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    x 2
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    x 9
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    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 539400
  • 84000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 54000 / 54000 ] Tower of Power [ 67700 / 108000 ]
Kettles1203
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:00:00
15000
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 600 / 27000 ] Lightning Strike [ 600 / 81000 ]
grodomir
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:00:00
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Deedlith
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:07:45
8200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 49300 / 72000 ]
Master11
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:05:28
11500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Double Time [ 6750 / 37800 ] Victory March [ 6750 / 100800 ]
DerangedDomino
Luck on attacks is -9% to +24%.
01:09:19
900
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 8900 / 27000 ] Barbaric Blow [ 8900 / 54000 ]
MacKaber
Units cost is reduced to 90% (10% cheaper).
01:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Obyiron
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:08:07
8600
  • 36
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 308000
  • 18000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
damopl
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:06:17
11600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 9800 / 21600 ] Airborne Assault [ 9800 / 64800 ]
StevenD212
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 3950 / 54000 ] Meteor Strike II [ 3950 / 90000 ]
RobertJoe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24:12:56
42800
  • 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 22600
  • 8000
    0/?
    0/?
    0/?
    0/?
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Copter Command [ 28800 / 28800 ] Airborne Assault [ 43600 / 86400 ]
poisonpossum
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:00:00
2200
  • 0
  • 0
  • 0
    0/?
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    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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