FFA Map Test
Day 10 - Turn: 03d 13h 11m - Total: 09d 14h 59m
Game Started: 08/15/2025 - Last Updated: 09/18/2025 - Big Whoop [v0.90]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
-Riddik-
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:18:22
4000
  • 30
    Unit-count sprite
    x 2
    Unit-count sprite
    x 16
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 92400
  • 23000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 27000 / 27000 ] Overdrive [ 32200 / 54000 ]
Ognam
Units (even air units) gain +10% attack power on plains.
11:09:44
0
  • 32
    Unit-count sprite
    x 19
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 118300
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 6150 / 27000 ] Block Rock [ 6150 / 54000 ]
XLnapkins
Luck on attacks is -14% to +29%.
11:19:00
2600
  • 35
    Unit-count sprite
    x 1
    Unit-count sprite
    x 23
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 101100
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 27000 / 27000 ] System Crash [ 33450 / 63000 ]
Jose507pty
Luck on attacks is -9% to +24%.
02:17:14
2900
  • 35
    Unit-count sprite
    x 23
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 108400
  • 26000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 3800 / 27000 ] Barbaric Blow [ 3800 / 54000 ]
Lord Percy
Units (even air units) gain +10% attack power on plains.
09:02:07
7400
  • 39
    Unit-count sprite
    x 24
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 142600
  • 32000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 20400 / 27000 ] Block Rock [ 20400 / 54000 ]
kduffs7
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:15:59
3600
  • 42
    Unit-count sprite
    x 1
    Unit-count sprite
    x 23
    Unit-count sprite
    x 6
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 155100
  • 30000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 6100 / 27000 ] Overdrive [ 6100 / 54000 ]
Stormrider
Units gain +30% attack, but lose -20% defense.
09:14:58
24600
  • 36
    Unit-count sprite
    x 24
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 94900
  • 25000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 27150 / 54000 ]
andymans
Luck on attacks is -9% to +24%.
04:13:32
18300
  • 35
    Unit-count sprite
    x 6
    Unit-count sprite
    x 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 106200
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 3650 / 27000 ] Barbaric Blow [ 3650 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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