IFD 13 vs ramdoms
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/01/2025 - Last Updated: 10/20/2025 - /pcrg/ good kots only v1
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mr.aña
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:23:40
23000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
tizi anashei
Units gain +10% attack and +10% defense.
04:21:20
28000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Ibrak10
Units gain +30% attack, but lose -20% defense.
02:23:37
24000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Defeatjet
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
37000
  • 3
    Units in vision only
    Unit-count sprite
    x 3
  • 3000
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Sinjoro
Units (even air units) gain +10% attack power on plains.
08:00:00
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Angeil
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:20:55
22000
  • 3
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 20000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
lanthir_lamath
Units cost +20% more to build, but gain +30% attack and defense.
09:00:17
33600
  • 3
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 8400
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Riff92
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:20:18
33000
  • 3
    Units in vision only
    Unit-count sprite
    x 3
  • 3000
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Dipshit 33
Units cost +20% more to build, but gain +30% attack and defense.
09:16:22
27600
  • 3
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 8400
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
PsychedelicCommunist
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
12000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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