Day 49 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/19/2025 - Last Updated: 11/10/2025 - Europe on speed
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
touhist
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:15:20
100500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
LorFarquaad
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
42:21:14
300
  • 137
    Units in vision only
    Unit-count sprite
    x 55
    Unit-count sprite
    x 18
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 9
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 911700
  • 159000
    0/?
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SUPER
bartek1999bomba@o2.pl
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
88250
  • 30
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
  • 311300
  • 93000
    0/?
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Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
NeotankGanymede2025
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:18:57
31200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 102000 / 113400 ]
Sideshow_Tom
Units repair +1 additional HP (note: liable for costs).
35:19:26
5600
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    Units in vision only
  • 0
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POWER
Cassare
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:08:15
58050
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 156200 / 226800 ]
JIPS
No day-to-day abilities.
18:00:46
52300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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