we ball
Day 10 - Turn: 00d 00h 00m - Total: 130d 17h 06m
Game Started: 08/20/2025 - Last Updated: 08/20/2025 - 2 Wrench Island
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MarkPlaysGames
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
140:00:20
8800
  • 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
  • 127200
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 30180 / 32400 ] Winter Fury [ 30180 / 75600 ]
NaroThirteen
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
140:00:17
8800
  • 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 116160
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
FunkyLemon
Units cost is reduced to 90% (10% cheaper). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
139:23:20
47800
  • 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 56700
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 32400 / 32400 ] Merchant Union [ 38920 / 54000 ]
MarleyVaa
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
130:17:05
35000
  • 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 111500
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 23830 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.