[Teams] Battle Royale
Day 14 - Turn: 06d 15h 45m - Total: 18d 18h 13m
Game Started: 08/22/2025 - Last Updated: 11/11/2025 - 12P - Immigration (Teleport)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TYC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:18:12
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Player team
Double Time [ 6200 / 27000 ] Victory March [ 6200 / 72000 ]
touhist
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:20:06
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Player team
Double Time [ 21850 / 27000 ] Victory March [ 21850 / 72000 ]
fyram
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:19:47
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Player team
Double Time [ 24200 / 27000 ] Victory March [ 24200 / 72000 ]
Golian
No day-to-day abilities.
09:11:57
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Deedlith
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:09:22
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Player team
Urban Blight [ 18000 / 27000 ] High Society [ 18000 / 54000 ]
NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:17:27
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Player team
Double Time [ 15650 / 27000 ] Victory March [ 15650 / 72000 ]
Spongeboss
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:20:38
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Player team
Urban Blight [ 10400 / 27000 ] High Society [ 10400 / 54000 ]
Game_Boyo
No day-to-day abilities.
04:17:13
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
joeli50
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:21:35
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Player team
Double Time [ 19900 / 27000 ] Victory March [ 19900 / 72000 ]
SnowOwl909
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:19:36
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Player team
Urban Blight [ 15500 / 27000 ] High Society [ 15500 / 54000 ]
GentleMelon
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:16:51
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Player team
Urban Blight [ 14850 / 27000 ] High Society [ 14850 / 54000 ]
Dumpster_Fire
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:10:00
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Player team
Double Time [ 20250 / 27000 ] Victory March [ 20250 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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