EotH Short Turns T4
Day 8 - Turn: 06d 23h 57m - Total: 13d 22h 18m
Game Started: 08/23/2025 - Last Updated: 09/17/2025 - Eye of the Hurricane
(00,00)
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Messages
Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ognam
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:14:49
1000
  • 11
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 21200
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Mex64
Units gain +30% attack, but lose -20% defense.
13:22:17
17400
  • 15
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 27200
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 31400 / 54000 ]
dashwood
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:21:01
1000
  • 12
    Unit-count sprite
    x 7
    Unit-count sprite
    x 5
  • 41100
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 21850 / 27000 ] Overdrive [ 21850 / 54000 ]
Migreo
Units (even air units) gain +10% attack power on plains.
15:14:59
0
  • 20
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 60300
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 3550 / 27000 ] Block Rock [ 3550 / 54000 ]
Mooncookies722
Luck on attacks is -9% to +24%.
15:12:44
0
  • 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 27800
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 42900 / 54000 ]
pootermcgooter
Luck on attacks is -9% to +24%.
13:12:16
0
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 52000
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 12200 / 27000 ] Barbaric Blow [ 12200 / 54000 ]
TwoYearsGone
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:08:57
3000
  • 18
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 46000
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 23200 / 27000 ] Overdrive [ 23200 / 54000 ]
Ironbasilisk
Units gain +30% attack, but lose -20% defense.
14:13:52
3300
  • 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 34800
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 47450 / 54000 ]
GaoMatteo
No day-to-day abilities.
13:19:51
5400
  • 18
    Unit-count sprite
    x 3
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 52200
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 7900 / 18000 ] Sidewinder [ 7900 / 45000 ]
xenharmonix
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:00:48
0
  • 12
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 39400
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 11250 / 27000 ] Overdrive [ 11250 / 54000 ]
lanthir_lamath
No day-to-day abilities.
15:11:08
5500
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 57500
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
touf25
Units (even air units) gain +10% attack power on plains.
14:16:05
1000
  • 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 13
    Unit-count sprite
    x 5
  • 57000
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 350 / 27000 ] Block Rock [ 350 / 54000 ]
Paratuel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:12:42
4000
  • 18
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 48500
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 17150 / 27000 ] Overdrive [ 17150 / 54000 ]
BadRAM
Units (even air units) gain +10% attack power on roads.
14:09:29
6000
  • 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 62700
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 6600 / 27000 ] Trail of Woe [ 6600 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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