Day 7 - Turn: 00d 22h 06m - Total: 10d 14h 40m
Game Started: 09/10/2025 - Last Updated: 09/14/2025 - Caustic Finale
Bracket: QC5 D3 [B]
Quack Cup #5 - Division 3 [B]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Spork777
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:14:37
2000
  • 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
  • 35000
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ 2950 / 27000 ] High Society [ 2950 / 54000 ]
Urban Blight [ 1475 / 27000 ] High Society [ 1475 / 54000 ]
Kyle Katarn
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:14:39
16000
  • 18
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
  • 28100
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 2900 / 27000 ] Max Blast [ 2900 / 54000 ]
Lightning Drive [ 1450 / 27000 ] Lightning Strike [ 1450 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.