Day 14 - Turn: 03d 11h 57m - Total: 21d 22h 24m
Game Started: 09/02/2025 - Last Updated: 09/15/2025 - Caustic Finale
Bracket: QC5 D4 [B]
Quack Cup #5 - Division 4 [B]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
loofafa
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
15:23:27
1600
  • 25
    Unit-count sprite
    x 13
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
  • 79900
  • 20000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Blizzard [ 20975 / 32400 ] Winter Fury [ 20975 / 75600 ]
OldFog
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
21:22:23
18600
  • 17
    Unit-count sprite
    x 8
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 28200
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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