♠nonsense♠
Day 18 - Boot: 00d 00h 00m - AET:
Game Started: 07/29/2011 - Last Updated: 08/20/2011 - Nonsense
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
warfog
Units gain +10% attack.
2300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 27000 / 27000 ] Black Storm [ 44524.7 / 81000 ]

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53

Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
Headphone
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
1670
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 23473.3 / 27000 ] Merchant Union [ 23473.3 / 81000 ]
Copter Command [ 11423 / 27000 ] Airborne Assault [ 11423 / 81000 ]
Dragonmaninferno
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
6900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Urban Blight [ -6566.8 / 27000 ] High Society [ -6566.8 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 29925.6 / 81000 ]
VollDerMok
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 22731.9 / 27000 ] Max Blast [ 22731.9 / 81000 ]
Tsunami [ 2455 / 27000 ] Typhoon [ 2455 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.