Za warudo
Day 7 - Turn: 04d 07h 25m - Total: 05d 06h 22m
Game Started: 08/27/2025 - Last Updated: 09/21/2025 - The World
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Maithos
No day-to-day abilities.
12:22:07
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Player team
Hyper Repair [ 5700 / 27000 ] Hyper Upgrade [ 5700 / 54000 ]
NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:14:08
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Player team
Double Time [ 8650 / 27000 ] Victory March [ 8650 / 72000 ]
史努比
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:06:35
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Player team
Double Time [ 4900 / 27000 ] Victory March [ 4900 / 72000 ]
tom666
No day-to-day abilities.
10:17:44
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
11:09:41
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Player team
Knuckleduster [ 8600 / 27000 ] Haymaker [ 8600 / 54000 ]
Paratuel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:04:20
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Player team
Terrain Tactics [ 6650 / 36000 ] Prime Tactics [ 6650 / 63000 ]
HoaiBao0906
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:23:06
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
4ldwin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:06:21
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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