WWI Europe
Day 4 - Turn: 06d 09h 32m - Total: 07d 01h 32m
Game Started: 09/02/2025 - Last Updated: 09/26/2025 - Concert of Europe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
icedfish
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:05:29
14000
  • 12
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 25300
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 950 / 27000 ] Overdrive [ 950 / 54000 ]
MacKaber
Luck on attacks is +0 to +19%.
06:01:36
12000
  • 8
    Unit-count sprite
    x 8
  • 8000
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
The_Batman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:16:49
18000
  • 12
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
  • 16700
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 550 / 27000 ] Victory March [ 550 / 72000 ]
tiktok1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:22:32
14000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Joly
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:15:39
17000
  • 12
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 20400
  • 13000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 3500 / 27000 ] Victory March [ 3500 / 72000 ]
Laptop-gun
Luck on attacks is +0 to +19%.
07:16:49
6000
  • 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 28000
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Maithos
Luck on attacks is +0 to +19%.
05:18:36
5500
  • 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 23500
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
General_Fanon
No day-to-day abilities.
05:09:33
10000
  • 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 27000
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
07:16:21
18500
  • 9
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 18500
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
JIPS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:19:35
16500
  • 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 19400
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 2150 / 27000 ] Victory March [ 2150 / 72000 ]
hunch
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:19:00
4000
  • 9
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 33600
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 1800 / 27000 ] Lightning Strike [ 1800 / 81000 ]
Nat.22LR
Luck on attacks is +0 to +19%.
07:10:18
2000
  • 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 34000
  • 11000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Captain-Fuzzy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:08:45
17000
  • 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 19000
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Rickolas
Luck on attacks is +0 to +19%.
07:01:31
23500
  • 9
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 15500
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
KermitTheHermit
Luck on attacks is +0 to +19%.
05:06:25
3000
  • 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 18000
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
LewisDaLewd
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:16:12
6800
  • 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 10900
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 3650 / 27000 ] Victory March [ 3650 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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