Axis of Power and FFA!
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/02/2025 - Last Updated: 05/06/2026 - 3 continents
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
VictorSeven VictorSeven
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:17:55
11500
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Walderschmidt Walderschmidt
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
04:12:32
124600
Knuckleduster [ 0 / 32400 ] Haymaker [ 0 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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    Units in vision only
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fedex fedex
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
36:18:16
1200
Max Force [ 43200 / 43200 ] Max Blast [ 86400 / 86400 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 102
    Units in vision only
    Unit-count sprite
    x 4
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    x 1
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    Unit-count sprite
    x 2
  • 895200
  • 109500
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Rafmagn Rafmagn
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
78700
Enhanced Vision [ 0 / 54000 ] Counter Break [ 0 / 90000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 82
    Units in vision only
    Unit-count sprite
    x 54
    Unit-count sprite
    x 2
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    x 1
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    x 1
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    x 1
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    x 2
    Unit-count sprite
    x 1
  • 376100
  • 79500
    0/?
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CliveGlitch CliveGlitch
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Luck on attacks is -9% to +24%.
17:09:48
13700
SUPER
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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    Units in vision only
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TYC TYC
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
01:01:12
32000
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
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Player team
MacKaber MacKaber
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
05:02:53
38800
Knuckleduster [ 25050 / 27000 ] Haymaker [ 25050 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
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Player team
Duf Duf
No day-to-day abilities. No day-to-day abilities.
04:19:38
2500
Hyper Repair [ 12850 / 27000 ] Hyper Upgrade [ 12850 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
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JIPS JIPS
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:19:54
19500
Hyper Repair [ 54000 / 54000 ] Hyper Upgrade [ 68700 / 108000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 61
    Units in vision only
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
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    x 2
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    x 3
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    x 4
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    x 1
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    x 1
    Unit-count sprite
    x 2
  • 558100
  • 60000
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Flameche93 Flameche93
No day-to-day abilities. No day-to-day abilities.
12:04:40
47700
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
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Player team
Captain-Fuzzy Captain-Fuzzy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on plains.
14:18:19
100
Max Force [ 7050 / 32400 ] Max Blast [ 7050 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
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Master11 Master11
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:20:36
29700
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
  • 0
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wooloowarbler wooloowarbler
Luck on attacks is -9% to +24%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:10:50
23000
Brute Force [ 8200 / 27000 ] Barbaric Blow [ 8200 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
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Player team
QuietProfesional QuietProfesional
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
10:00:20
131400
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
    Units in vision only
  • 0
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HouseLizard HouseLizard
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:19:53
23800
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
  • 0
    Units in vision only
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.