Warhammer Larp
Day 34 - Turn: 06d 23h 37m - Total: 30d 16h 05m
Game Started: 09/02/2025 - Last Updated: 11/17/2025 - Old World Warhammer:Fantasy
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Meteor
Angry nell I told you this would happen!
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Aduckwithnoname
Units (even air units) gain +10% attack power on plains.
33:13:21
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Beat Down [ 32400 / 32400 ] Block Rock [ 61900 / 64800 ]
magalaf
Units gain +30% attack, but lose -20% defense.
28:15:04
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Knuckleduster [ 27250 / 37800 ] Haymaker [ 27250 / 75600 ]
The_Batman
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
30:16:04
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Turbo Charge [ 54000 / 54000 ] Overdrive [ 86750 / 108000 ]
Nero_Sexton
Luck on attacks is -9% to +24%.
10:21:13
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Brute Force [ 23850 / 27000 ] Barbaric Blow [ 23850 / 54000 ]
BigDave76
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
30:08:30
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Enhanced Vision [ 54000 / 54000 ] Counter Break [ 57300 / 90000 ]
Patatabomba
Luck on attacks is -9% to +24%.
22:10:46
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Brute Force [ 37800 / 37800 ] Barbaric Blow [ 51200 / 75600 ]
Maithos
No day-to-day abilities.
31:13:42
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Sideslip [ 36000 / 36000 ] Sidewinder [ 36500 / 90000 ]
MacKaber
Luck on attacks is -14% to +29%.
22:10:14
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Overclock [ 32400 / 32400 ] System Crash [ 75600 / 75600 ]
hcocox
Units gain +30% attack, but lose -20% defense.
26:17:46
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Knuckleduster [ 4000 / 37800 ] Haymaker [ 4000 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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