Day 23 - Turn: 00d 00h 00m - Total: 28d 07h 33m
Game Started: 09/02/2025 - Last Updated: 09/16/2025 - Chaos Theory
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wedgekahn
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
55:06:30
9600
  • 33
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 10
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 294700
  • 42000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 48600 / 48600 ] Max Blast [ 69600 / 97200 ]
wicho402
No day-to-day abilities.
28:07:32
35100
  • 26
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 232400
  • 34000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 40700 / 48600 ] Hyper Upgrade [ 40700 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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