I love team rivers
Day 11 - Turn: 08d 23h 13m - Total: 09d 12h 18m
Game Started: 09/06/2025 - Last Updated: 09/30/2025 - Team rivers
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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NeotankGanymede2025
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:12:17
1449980
  • 20
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    x 9
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    x 4
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    x 1
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  • 184440
  • 190000
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
Redgamer32
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
29:04:51
1000410
  • 43
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    x 11
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  • 732480
  • 228000
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Barter [ 19560 / 32400 ] Merchant Union [ 19560 / 54000 ]
depre
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
28:07:26
784900
  • 35
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  • 564120
  • 218500
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
PatchWorkExe
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26:13:23
985080
  • 24
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  • 359040
  • 161500
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Player team
SUPER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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