war
Day 13 - Turn: 12d 06h 13m - Total: 164d 05h 44m
Game Started: 09/09/2025 - Last Updated: 10/23/2025 - A four-leaf clover DX
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
affar
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
164:05:43
16600
  • 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 46100
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 45100 / 54000 ]
Sverdrup
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
172:16:56
7680
  • 13
    Unit-count sprite
    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 60240
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 21600 / 21600 ] Power of Money [ 23110 / 64800 ]
Riff92
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
183:10:30
13000
  • 19
    Unit-count sprite
    x 14
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
  • 47400
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 42420 / 54000 ]
Guilhermento
Units cost +20% more to build, but gain +30% attack and defense.
182:08:05
5240
  • 19
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 48600
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 56840 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.