Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/09/2025 - Last Updated: 11/20/2025 - Seoul (8p)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly melly
Units repair +1 additional HP (note: liable for costs).
25:09:01
400
Lucky Lass [ 59400 / 59400 ] Covering Fire [ 118800 / 118800 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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    Units in vision only
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M-Valentino M-Valentino
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:07:56
55400
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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    Units in vision only
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Joey.Buttafuoco Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:07:51
375900
Double Time [ 54000 / 54000 ] Victory March [ 144000 / 144000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 227
    Units in vision only
    Unit-count sprite
    x 32
    Unit-count sprite
    x 34
    Unit-count sprite
    x 35
    Unit-count sprite
    x 33
    Unit-count sprite
    x 39
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 8
    Unit-count sprite
    x 19
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 3139900
  • 361000
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touf25 touf25
Units repair +1 additional HP (note: liable for costs).
00:00:00
147700
Lucky Lass [ 48600 / 48600 ] Covering Fire [ 97200 / 97200 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
  • 57
    Units in vision only
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 19
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 662500
  • 174000
    0/?
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Az1mute Az1mute
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:21:44
500
Double Time [ 37800 / 37800 ] Victory March [ 77550 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
    Units in vision only
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-Riddik- -Riddik-
No day-to-day abilities.
28:12:31
300
Hyper Repair [ 59400 / 59400 ] Hyper Upgrade [ 118800 / 118800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 0
    Units in vision only
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OgreFace OgreFace
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:12:19
30000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
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lanthir_lamath lanthir_lamath
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:07:09
152200
Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
  • 0
    Units in vision only
  • 0
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.