kauh zett destruction
Day 6 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/07/2025 - Last Updated: 09/28/2025 - '~Bad Guys-
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ale666dickdestruyer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:23:55
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Snipe Attack [ 2675 / 27000 ] Super Snipe [ 2675 / 54000 ]
rayrenyar
Luck on attacks is -14% to +29%.
12:23:53
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Overclock [ 1180 / 27000 ] System Crash [ 1180 / 63000 ]
HacheP06
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
7000
  • 11
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 21900
  • 6000
    0/?
    0/?
    0/?
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Max Force [ 2700 / 27000 ] Max Blast [ 2700 / 54000 ]
tetokasane
Units cost is reduced to 90% (10% cheaper).
04:23:57
300
  • 13
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 29790
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
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Barter [ 1410 / 27000 ] Merchant Union [ 1410 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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