Day 4 - Turn: 06d 15h 26m - Total: 10d 03h 03m
Game Started: 09/09/2025 - Last Updated: 09/14/2025 - 8-Player Nightmare FFA
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mr. Cannon
No day-to-day abilities.
10:03:02
14500
  • 9
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 14000
  • 10500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Bogaes
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:20:01
0
  • 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 18000
  • 10500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
EILXA
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:10:42
500
  • 10
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
  • 18200
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 1800 / 27000 ] Victory March [ 1800 / 72000 ]
Valior
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:17:46
4500
  • 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 16000
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
pukupuku
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:06:26
5500
  • 10
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 15000
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
achesst
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:12:58
5000
  • 11
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
  • 18000
  • 13500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
gv_ana
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:05:59
6000
  • 11
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
  • 17000
  • 13500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
PDawg954
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:20:14
0
  • 11
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
  • 23000
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 900 / 27000 ] Lightning Strike [ 900 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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