flood island
Day 12 - Turn: 04d 04h 10m - Total: 14d 12h 19m
Game Started: 09/12/2025 - Last Updated: 11/05/2025 - FLOOD island
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
RABIDONE
No day-to-day abilities.
18:22:32
12500
  • 21
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 46200
  • 7500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 2350 / 27000 ] Hyper Upgrade [ 2350 / 54000 ]
ActivistVictor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
21:59:51
0
  • 21
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 65400
  • 9500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 2350 / 27000 ] High Society [ 2350 / 54000 ]
Patatabomba
Units (even air units) gain +10% attack power on plains.
17:16:46
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Beat Down [ 1650 / 27000 ] Block Rock [ 1650 / 54000 ]
AAAAAAAAAAAAAA
No day-to-day abilities.
20:03:03
1000
  • 29
    Unit-count sprite
    x 23
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 56300
  • 8500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 5600 / 27000 ] Hyper Upgrade [ 5600 / 54000 ]
Alaric17
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:05:20
500
  • 22
    Unit-count sprite
    x 15
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 52400
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 1800 / 27000 ] Victory March [ 1800 / 72000 ]
natrodrigo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:12:18
24500
  • 20
    Unit-count sprite
    x 15
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 39900
  • 9500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 4700 / 27000 ] Victory March [ 4700 / 72000 ]
KermitTheHermit
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:14:24
0
  • 21
    Unit-count sprite
    x 20
    Unit-count sprite
    x 1
  • 48000
  • 7500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 1200 / 27000 ] High Society [ 1200 / 54000 ]
FunnyManInAClownWorld
Luck on attacks is -9% to +24%.
17:09:04
6500
  • 21
    Unit-count sprite
    x 16
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 46000
  • 7500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Brute Force [ 300 / 27000 ] Barbaric Blow [ 300 / 54000 ]
Senneihcram
Unaffected by snow, but rain affects him the same as snow would for others.
15:10:10
3500
  • 35
    Unit-count sprite
    x 33
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 39500
  • 5500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Blizzard [ 4500 / 27000 ] Winter Fury [ 4500 / 63000 ]
Laylow
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:05:48
0
  • 41
    Unit-count sprite
    x 39
    Unit-count sprite
    x 2
  • 51000
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.