Why not
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/16/2025 - Last Updated: 01/19/2026 - 16-person Troop Orders
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
Ichnich Ichnich
Units cost +20% more to build, but gain +30% attack and defense.
04:02:52
33000
Morale Boost [ 2340 / 36000 ] Samurai Spirit [ 2340 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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    x 1
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NORTHSHIELD NORTHSHIELD
Units cost +20% more to build, but gain +30% attack and defense.
07:22:55
5000
Morale Boost [ 3120 / 36000 ] Samurai Spirit [ 3120 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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gostop1423 gostop1423
Units cost +20% more to build, but gain +30% attack and defense.
16:00:02
13000
Morale Boost [ 3740 / 36000 ] Samurai Spirit [ 3740 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Josef5050 Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
11:17:18
11000
Morale Boost [ 3120 / 36000 ] Samurai Spirit [ 3120 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Riff92 Riff92
Units cost +20% more to build, but gain +30% attack and defense.
08:15:04
4120
Morale Boost [ 3660 / 36000 ] Samurai Spirit [ 3660 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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NeotankGanymede2025 NeotankGanymede2025
Units cost +20% more to build, but gain +30% attack and defense.
07:16:19
5000
Morale Boost [ 4920 / 36000 ] Samurai Spirit [ 4920 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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vabenil vabenil
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
33000
Morale Boost [ 3200 / 36000 ] Samurai Spirit [ 3200 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Az1mute Az1mute
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:20:22
1000
Gold Rush [ 1720 / 18000 ] Power of Money [ 1720 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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KitsuneNatalae KitsuneNatalae
Units cost +20% more to build, but gain +30% attack and defense.
19:02:05
31000
Morale Boost [ 2880 / 36000 ] Samurai Spirit [ 2880 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Brun0BR Brun0BR
Units cost +20% more to build, but gain +30% attack and defense.
05:19:07
2000
Morale Boost [ 3120 / 36000 ] Samurai Spirit [ 3120 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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BigWillyStyle BigWillyStyle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:12:12
11000
Snipe Attack [ 1120 / 27000 ] Super Snipe [ 1120 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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GeneralKASH GeneralKASH
Units cost +20% more to build, but gain +30% attack and defense.
19:03:40
31000
Morale Boost [ 4720 / 36000 ] Samurai Spirit [ 4720 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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ssorgatem ssorgatem
Units cost +20% more to build, but gain +30% attack and defense.
15:23:46
13000
Morale Boost [ 4300 / 36000 ] Samurai Spirit [ 4300 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 0
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LimeYellowOrangeTactical LimeYellowOrangeTactical
Units cost +20% more to build, but gain +30% attack and defense.
08:10:07
5000
Morale Boost [ 3280 / 36000 ] Samurai Spirit [ 3280 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Ethical Turducken Ethical Turducken
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:12:45
14000
Snipe Attack [ 2520 / 27000 ] Super Snipe [ 2520 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Sedo Sedo
Units cost +20% more to build, but gain +30% attack and defense.
11:14:53
8000
Morale Boost [ 1980 / 36000 ] Samurai Spirit [ 1980 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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