Day 22 - Turn: 06d 22h 53m - Total: 20d 14h 40m
Game Started: 09/19/2025 - Last Updated: 12/10/2025 - Seoul (8p)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:04:13
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
QuietProfesional
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:10:03
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Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
AtlasOfTheAlps
Luck on attacks is +0 to +19%.
20:14:39
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Lucky Star [ 43200 / 43200 ] Lady Luck [ 60500 / 86400 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:23:28
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
YungGooguy
Luck on attacks is +0 to +19%.
01:18:16
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Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Daddy Schnuzbart
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:07:10
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
HouseLizard
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:04:49
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SUPER
lanthir_lamath
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:18:56
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Terrain Tactics [ 32400 / 50400 ] Prime Tactics [ 32400 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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