Hide and seek
Day 1 - Turn: 05d 16h 14m - Total: 06d 16h 14m
Game Started: 09/19/2025 - Last Updated: 09/22/2025 - Animal Islands
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Damage Calculator (Hotkey: C)
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Meteor
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AtlasOfTheAlps
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
07:18:57
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unaffected by snow, but rain affects him the same as snow would for others.
07:20:11
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Player team
Tsunami [ 5000 / 36000 ] Typhoon [ 5000 / 63000 ]
Blizzard [ 2500 / 27000 ] Winter Fury [ 2500 / 63000 ]
OgreFace
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:09:35
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
rmac
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
07:21:55
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
MacKaber
No day-to-day abilities. No day-to-day abilities.
07:15:19
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
lanthir_lamath
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:18:07
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Player team
Morale Boost [ 6300 / 36000 ] Samurai Spirit [ 6300 / 63000 ]
Enhanced Vision [ 3150 / 27000 ] Counter Break [ 3150 / 45000 ]
coolguy5000
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:23:08
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
CaptainBaron
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
07:17:29
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Trixtan
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:23:49
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Player team
Black Wave [ 5000 / 45000 ] Black Storm [ 5000 / 81000 ]
Gold Rush [ 2500 / 18000 ] Power of Money [ 2500 / 54000 ]
Az1mute
Units cost +20% more to build, but gain +30% attack and defense. Units gain +30% attack, but lose -20% defense.
07:19:32
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Player team
Morale Boost [ 5400 / 36000 ] Samurai Spirit [ 5400 / 63000 ]
Knuckleduster [ 2700 / 27000 ] Haymaker [ 2700 / 54000 ]
BlueBounce
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units cost +20% more to build, but gain +30% attack and defense.
07:23:43
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Player team
Tsunami [ 10850 / 36000 ] Typhoon [ 10850 / 63000 ]
Morale Boost [ 5425 / 36000 ] Samurai Spirit [ 5425 / 63000 ]
Eligitine
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
06:16:13
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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