Sahara
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/16/2025 - Last Updated: 11/08/2025 - Sahara
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Damage Calculator (Hotkey: C)
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Meteor
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advancewars10
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
39:08:59
9200
  • 55
    Unit-count sprite
    x 27
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 264000
  • 25300
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 16482.5 / 18000 ] War Bonds [ 16482.5 / 54000 ]
Morale Boost [ 8545 / 36000 ] Samurai Spirit [ 8545 / 63000 ]
jbbnixon
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
28620
  • 50
    Unit-count sprite
    x 22
    Unit-count sprite
    x 10
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    x 6
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    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 222570
  • 23000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 9415 / 27000 ] Merchant Union [ 9415 / 45000 ]
Morale Boost [ 10490 / 36000 ] Samurai Spirit [ 10490 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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