9p diplomacy migration
Day 18 - Turn: 02d 08h 19m - Total: 02d 08h 19m
Game Started: 09/21/2025 - Last Updated: 12/02/2025 - Diplomacy
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Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025
Units gain +10% attack and +10% defense.
02:08:18
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None [ 23030 / 90000 ] Ex Machina [ 23030 / 90000 ]
fyram
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
21:04:40
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POWER
QuietProfesional
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:09:41
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 45906 / 63000 ]
Riff92
Luck on attacks is +0 to +19%.
21:04:59
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Lucky Star [ 550 / 27000 ] Lady Luck [ 550 / 54000 ]
Squichibo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:18:36
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Double Time [ 18076 / 27000 ] Victory March [ 18076 / 72000 ]
DrebiN357
Units gain +10% attack and +10% defense.
08:19:59
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None [ 37130 / 90000 ] Ex Machina [ 37130 / 90000 ]
CleanerCode
Units gain +10% attack and +10% defense.
18:12:52
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None [ 45530 / 90000 ] Ex Machina [ 45530 / 90000 ]
The Gungeon master
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:03:26
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
touf25
Luck on attacks is +0 to +19%.
11:03:42
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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