Cool map 1 FFA
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/04/2025 - Last Updated: 04/25/2026 - Big map 9
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NeotankGanymede2025
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:03:38
17000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
QuietProfesional
Units cost is reduced to 90% (10% cheaper).
34:16:27
157090
  • 116
    Unit-count sprite
    x 17
    Unit-count sprite
    x 5
    Unit-count sprite
    x 48
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
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    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 1317960
  • 86000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 76000 / 81000 ] Merchant Union [ 76000 / 135000 ]
Migreo
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
33:03:23
23830
  • 0
  • 0
  • 0
    0/?
    0/?
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SUPER
ShiningForce4
Units cost is reduced to 90% (10% cheaper).
17:15:37
27870
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 6300 / 27000 ] Merchant Union [ 6300 / 45000 ]
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
22:06:15
25680
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Morale Boost [ 51910 / 57600 ] Samurai Spirit [ 51910 / 100800 ]
untpg
Units cost is reduced to 90% (10% cheaper).
00:00:00
71840
  • 133
    Unit-count sprite
    x 66
    Unit-count sprite
    x 11
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
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    x 7
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    x 8
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    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 1026945
  • 70000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 75600 / 75600 ] Merchant Union [ 126000 / 126000 ]
touf25
Units cost is reduced to 90% (10% cheaper).
02:20:34
120
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Product
No day-to-day abilities.
02:04:47
21500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Rocket108
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:09:24
92298
  • 21
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 143600
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
AAAAAAAAAAAAAA
Units cost is reduced to 90% (10% cheaper).
31:20:09
269650
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
BoldGiraffe
Units cost is reduced to 90% (10% cheaper).
10:10:52
68920
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 64800 / 64800 ] Merchant Union [ 107640 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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