Weeee
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/05/2025 - Last Updated: 10/24/2025 - WW2 Europe
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dadyo
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:02:12
69000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
girthnessmonster
Units repair +1 additional HP (note: liable for costs).
10:21:38
3000
  • 36
    Unit-count sprite
    x 5
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 148300
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 0 / 32400 ] Covering Fire [ 0 / 64800 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:08:15
31600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 2300 / 32400 ] Victory March [ 2300 / 86400 ]
Nick1137
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
09:07:22
7500
  • 13
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 67200
  • 16000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 11400 / 36000 ] Typhoon [ 11400 / 63000 ]
araychi25
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:17:34
7800
  • 58
    Unit-count sprite
    x 13
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 576100
  • 34000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 20550 / 43200 ] Typhoon [ 20550 / 75600 ]
Cosmere_Greatness
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
15300
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 38100
  • 17000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Flameche93
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
02:21:44
36100
  • 36
    Unit-count sprite
    x 2
    Unit-count sprite
    x 16
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 239150
  • 22000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 8550 / 43200 ] Typhoon [ 8550 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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