Day 2 - Turn: 05d 21h 51m - Total: 07d 13h 42m
Game Started: 10/06/2025 - Last Updated: 10/27/2025 - Seoul
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Meteor
Angry nell I told you this would happen!
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Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:01:08
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Thegame91
No day-to-day abilities.
08:20:39
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
NeotankGanymede2025
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:15:48
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Theia Mania
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:13:57
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Doktor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:15:24
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Paragon1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:11:51
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
annoyed_egg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
lanthir_lamath
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:05:09
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
grodomir
Units (even air units) gain +10% attack power on plains.
07:04:21
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:16:00
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
YandereRoon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:13:41
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Josemi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:10:30
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
andy123121
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:19:57
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lord Gulf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:07:45
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
KOB!S
No day-to-day abilities.
07:15:17
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SpiffyDC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:02:13
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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