Day 1 - Turn: 00d 20h 02m - Total: 01d 20h 02m
Game Started: 10/09/2025 - Last Updated: 10/19/2025 - 1v14 central assault
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Meteor
Angry nell I told you this would happen!
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ssorgatem
No day-to-day abilities.
07:22:36
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Caballonegro
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:51
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
finapalta
No day-to-day abilities.
07:23:39
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
numberjuan
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:21:36
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Saphirewug
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:22:15
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
cuong123
No day-to-day abilities.
08:00:00
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
vabenil
No day-to-day abilities.
07:13:48
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lord Gulf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:09:44
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Josef5050
No day-to-day abilities.
07:07:48
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Kriwscha
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:23:58
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
herogen
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:14:11
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Grandel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:23:35
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Sensorpants
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:23:17
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Orgnlt
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:12:02
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
ItsNotEasy
Units gain +30% attack, but lose -20% defense.
01:20:01
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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