Maptest 3v3v3
Day 21 - Turn: 02d 23h 29m - Total: 23d 05h 57m
Game Started: 10/10/2025 - Last Updated: 12/20/2025 - Operation Triangle
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Briarios
Units (even air units) gain +10% attack power on plains.
23:05:56
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Player team
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
ActivistVictor
Units (even air units) gain +10% attack power on plains.
01:01:56
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Player team
POWER
finapalta
Luck on attacks is -9% to +24%.
09:21:27
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
AAAAAAAAAAAAAA
Units (even air units) gain +10% attack power on plains.
23:23:43
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
LorFarquaad
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
23:18:05
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Player team
SUPER
zielinskigr
No day-to-day abilities.
19:10:13
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Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 30150 / 54000 ]
Laylow
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:20:38
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Player team
Turbo Charge [ 24550 / 43200 ] Overdrive [ 24550 / 86400 ]
Az1mute
Units gain +30% attack, but lose -20% defense.
23:08:42
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Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 71100 / 75600 ]
natrodrigo
Units (even air units) gain +10% attack power on plains.
18:22:20
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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