Racecar Test Map v0.4
Day 6 - Turn: 02d 05h 34m - Total: 31d 03h 29m
Game Started: 10/11/2025 - Last Updated: 10/30/2025 - RACECAR
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Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mex64
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
38:01:05
900
  • 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
  • 40700
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 20350 / 54000 ] Meteor Strike II [ 20350 / 90000 ]
Moses25
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
42:17:35
1000
  • 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
  • 31100
  • 1500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 33550 / 54000 ] Meteor Strike II [ 33550 / 90000 ]
Cvest501
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
43:04:41
1800
  • 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
  • 33300
  • 1500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 33300 / 54000 ] Meteor Strike II [ 33300 / 90000 ]
BlueBounce
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
43:07:55
1700
  • 14
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
  • 40400
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 24100 / 54000 ] Meteor Strike II [ 24100 / 90000 ]
DarkGalactia
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
31:03:28
5800
  • 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
  • 36900
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 21250 / 54000 ] Meteor Strike II [ 21250 / 90000 ]
andrewthomas
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
35:11:57
3800
  • 14
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
  • 41900
  • 2500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 15450 / 54000 ] Meteor Strike II [ 15450 / 90000 ]
RobertJoe
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
36:09:06
3500
  • 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 32800
  • 3000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 25800 / 54000 ] Meteor Strike II [ 25800 / 90000 ]
trigue92
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
36:03:46
2500
  • 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
  • 34700
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 29000 / 54000 ] Meteor Strike II [ 29000 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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