Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/14/2025 - Last Updated: 12/02/2025 - Salty Spitoon MB
Bracket: GC5 D1 [C]
Glenstorm Cup 5 - Division 1 [C]
- Contact tournament organizer
Message the tournament organizer for any questions or issues.
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AryaFireheart AryaFireheart
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:05:32
150
Market Crash [ 36000 / 36000 ] War Bonds [ 105850 / 108000 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
  • 50
    Unit-count sprite
    x 5
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    x 1
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    x 14
    Unit-count sprite
    x 12
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    x 4
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    x 2
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    x 1
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    x 3
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    x 3
    Unit-count sprite
    x 1
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    x 4
  • 358800
  • 48300
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Emorelleum Emorelleum
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
51900
Terrain Tactics [ 18265.8 / 57600 ] Prime Tactics [ 18265.8 / 100800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 31
    Unit-count sprite
    x 4
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    x 1
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    x 5
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    x 3
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    x 3
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    x 10
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
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    x 2
    Unit-count sprite
    x 1
  • 200300
  • 50000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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