Warhammer Larp Map 2
Day 6 - Turn: 06d 18h 59m - Total: 11d 12h 32m
Game Started: 10/15/2025 - Last Updated: 11/04/2025 - Old World Warhammer:Fantasy MK2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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Chris77
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:19:11
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
pizzapie4eva
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:12:31
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 35900 / 45000 ]
Aduckwithnoname
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:14:23
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28350 / 45000 ]
SeaweedCowboy
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:07:50
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 40250 / 54000 ]
MacKaber
Luck on attacks is -14% to +29%.
04:18:15
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    Unit-count sprite
    x 1
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SUPER
BigDave76
No day-to-day abilities.
10:01:19
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Sideslip [ 18000 / 18000 ] Sidewinder [ 23950 / 45000 ]
Pulsaf
Units (even air units) gain +10% attack power on roads.
07:00:00
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Qertikal
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:14:14
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Enhanced Vision [ 23650 / 27000 ] Counter Break [ 23650 / 45000 ]
iverycoast
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:15:39
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Enhanced Vision [ 19800 / 27000 ] Counter Break [ 19800 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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