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Day 1 - Turn: 05d 03h 33m - Total: 06d 03h 33m
Game Started: 10/15/2025 - Last Updated: 10/15/2025 - Infestation
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBounce
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:23:58
1000
  • 27
    Units in vision only
    Unit-count sprite
    x 21
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 171200
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 360 / 27000 ] Super Snipe [ 360 / 54000 ]
Turbo Charge [ 180 / 27000 ] Overdrive [ 180 / 54000 ]
BlueBounce
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:23:57
1000
  • 32
    Units in vision only
    Unit-count sprite
    x 32
  • 23280
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 300 / 36000 ] Samurai Spirit [ 300 / 63000 ]
Double Time [ 150 / 27000 ] Victory March [ 150 / 72000 ]
BlueBounce
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
07:23:59
1000
  • 10
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 4700
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
BlueBounce
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
07:23:59
1000
  • 25
    Units in vision only
    Unit-count sprite
    x 19
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 42480
  • 1000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
BlueBounce
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:03:32
9000
  • 136
    Units in vision only
    Unit-count sprite
    x 135
    Unit-count sprite
    x 1
  • 79560
  • 9000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 1320 / 36000 ] Samurai Spirit [ 1320 / 63000 ]
Copter Command [ 660 / 18000 ] Airborne Assault [ 660 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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