Creator: BlueBounce || First Published: N/A || Players: 5 || Size: 50x44
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
BlueBounce (10/14/2025 02:19pm | Edited: 02/08/2026 02:36pm):
WORK IN PROGRESS. Inspired by the movies: Alien(1979) & Aliens(1986). | RECOMMENDED SETTING |: - OS/BD/AR vs PL vs AA. (AABAC) - Fog ON. - Lab all vehicles, ban rockets/piperunners/neo/megas. - Ban Kanbei, Colin, Hachi, Andy, & all global dmg/aoe dmg COs. - Tags ON. ORANGE STAR: MU/TH/ER. BROWN DESERT: Crew members. ACID RAIN: Colonial Marines. vs PURPLE LIGHTNING: Weyland Yutani synthetics. vs AZURE ASTEROID: Xenomorphs. | TOP USER REVIEWS |: "Just looking at this map gives me anxiety lmao" "Lol, same here xD" "just another day delivering evil alien eggs to earth *sigh*" "gee, it sure it booooring around here, I wonder what XENO's up to" "WHAT??? WHO LET A SWARM OF MONKEYS INSIDE???" "This situation is driving me bananas" "wait... im a traitor? fuck lol" "LONG LIVE WEYLAND YUTANI" "Meow" |
|
starhal (11/28/2025 07:10pm):
Units not belonging to any player should be put on top of Brown Desert HQs, to prevent Sensei from spawning troops there and thus being unkillable for aliens. I'll remove any such units spawned in the next game |
|
Louquinze (11/29/2025 01:23pm):
Sensei's COP and SCOP do not spawn units on HQs, only cities. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites