FFA Map Test
Day 27 - Turn: 02d 20h 19m - Total: 06d 01h 14m
Game Started: 10/19/2025 - Last Updated: 01/04/2026 - Big Whoop [v0.94]
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
randomperson 76
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:03:28
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
andymans
Units gain +10% attack and +10% defense.
06:01:13
59000
  • 107
    Unit-count sprite
    x 9
    Unit-count sprite
    x 66
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 455200
  • 63000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 31350 / 126000 ] Ex Machina [ 31350 / 126000 ]
Lord Percy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:15:17
42800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
lanthir_lamath
Luck on attacks is +0 to +19%.
20:08:27
2800
  • 61
    Unit-count sprite
    x 17
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 376000
  • 50000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
DrainCleaner
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:01:23
48300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 250 / 64800 ] Meteor Strike II [ 250 / 108000 ]
Caballonegro
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
23:19:39
800
  • 66
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 12
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 387700
  • 49000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 43200 / 43200 ] Tower of Power [ 48750 / 86400 ]
Lambdaw
No day-to-day abilities.
10:08:57
2200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
Raynian
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:07:28
550
  • 97
    Unit-count sprite
    x 54
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 553800
  • 57000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 62150 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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